There are a few more buttons here than I have inputs on an Arduino pro micro, so I intend to wire these up as a matrix keypad, which will only use 9 inputs (4 columns and 5 rows). Installing labels: the labels are printed on an overhead transparency and cut to size. The solution I found was to make them look like a caution and warning panel, but with illuminated buttons instead of indicator lights. I was looking for a way to have these buttons, but not have them look out of place. There are a lot of useful buttons that aren't part of the simulation, as they don't exist in the real world - things like pause and save, and time warp in Kerbal Space Program. This name is a bit misleading, as it won't be acting anything like a real caution and warning panel that you would find in an aircraft. I've been working on adding labels to the switches in the caution and warning panel. So, what's next? Unfortunately I'm now waiting on a stack of parts to arrive so that I can make sure that everything works and fits together There's a lot more to the design of the surface, and I plan on going into more detail in a future post. ![]() This weird shape results in linear deflection - tilt the joystick 1 degree and the spring gets stretched by 2mm, tilt 2 degrees and the spring is stretched 4mm, and so on Unfortunately the formula didn't take into account the radius of the bearing, and so didn't really work
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |